With the rate at which scientists, engineers, and
technicians are innovating newer and better ideas in the technological field,
for us, the general population, the amount of work that needs to be done to
accomplish a task is coming down. In the aspect of education, as topics like
videos have been around for ages, new developments are putting things into a
completely different perspective of immersive learning.
- Data-Driven Institutions: With a lot of progress being made in the
machine learning and big data centers, a lot of our actions are now being
based on data collected. Universities and institutions can use this data
for a wide variety of purposes, from checking how effective a class is to
seeing if an old computer lab should be renewed or changed into a
different more effective asset to the institution.
- Immersive Learning: With better and more immersive ways of learning in the market
like integrated video courses and even virtual reality, the complete
effectiveness of them is not known to the public. Once their full
potential has been unleashed, students can learn about atomic structure
by experiencing it in a virtual micro world. We can hope that in
the coming year's virtual reality helps to incorporate certain other
senses into it like smell, touch, and taste.
- Digital Course Materials and Assignments: With websites
like YouTube and Wikipedia reporting massive traffic in the past year, we
can see the impact of digital media in the educational field. Students can
find any topic that they might need or have a doubt in an instant on the
internet. Teachers can even use this as a media for explaining concepts to
children, wherein they won't be limited just to a 2D blackboard
explanation. Teachers can offer the students a 3-dimensional animation
integrated content which will reduce the gap between what the teacher
explains and what the student understands.
- The Internet of Things: The Internet of things (IoT) is the network of physical devices,
vehicles, home appliances, and other items embedded with electronics,
software, sensors, actuators, and connectivity which enables these objects
to connect and exchange data. Each thing is uniquely identifiable through
its embedded computing system but is able to inter-operate within the
existing Internet infrastructure. Things like our smartphone, fitness
tracker, smartwatch, home electricals and almost everything can all be
connected to the same network. Similarly, using the internet of things we
can link the right devices to access how our education is going and
accordingly find where we need to work on it.
Thus, we have looked at some of the new Edtech
trends coming our way in 2018. To get a better idea of how it can benefit you
and your learning curve, check out our YouTube channel offering videos on all
concepts from Polymers to photosynthesis
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